Create Android AnimationDrawable App
Let’s start
Step 1: Open Visual Studio->New Project->Templates->Visual C#->Android , Select Blank App. Then give Project Name and Project Location.
Step 2: Next go to Solution Explorer-> Project Name->Resources->drawable then Right Click to Add->New Item then open new Dialog box.
Step 3: That Dialog box to Select XML File and give Name for Animation.xml.
Step 4: Next open Solution Explorer-> Project Name->Resources->drawable->Animation.xml click to open Design View. Then give following code.
XML Code:–
<?xml version="1.0" encoding="UTF-8" ?> <animation-list xmlns:android="http://schemas.android.com/apk/res/android" > <item android:drawable="@drawable/img1" android:duration="100" /> <item android:drawable="@drawable/img2" android:duration="100" /> <item android:drawable="@drawable/img3" android:duration="100" /> </animation-list>
Step 5: Next open Solution Explorer-> Project Name->Resources->layout->Main.axml click to open Design View
Step 6: Select Toolbar Drag and Drop ImageView Design.
AXML Code:–
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:minWidth="25px" android:minHeight="25px"> <ImageView android:src="@android:drawable/ic_menu_gallery" android:layout_width="match_parent" android:layout_height="wrap_content" android:id="@+id/imageView1" /> </LinearLayout>
Step 7: Next open MainActivity.cs page, then Add Namespace and following code.
Namespace: using Android.Graphics.Drawables;
C# Code:-
using System; using Android.App; using Android.Content; using Android.Runtime; using Android.Views; using Android.Widget; using Android.OS; using Android.Graphics.Drawables; namespace Animation { [Activity(Label = "Animation", MainLauncher = true, Icon = "@drawable/icon")] public class MainActivity : Activity { private AnimationDrawable Animation; protected override void OnCreate(Bundle bundle) { base.OnCreate(bundle); // Set our view from the "main" layout resource SetContentView(Resource.Layout.Main); // Load the animation from resources Animation = (AnimationDrawable)Resources.GetDrawable(Resource.Drawable.animation); ImageView imageView = FindViewById<ImageView>(Resource.Id.imageView1); imageView.SetImageDrawable(Animation); } } }
Step 8: Then Debug and run the app Working Animation Rotate in Image.
Download Source here
Finally, we have successfully created Xamarin Android AnimationDrawble Application.
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Anbu Mani(Microsoft MVP) is working Software Engineer in Changepond Technologies, Chennai, Tamilnadu, India. Having 4+ years of experience and his area of interest is C#, ASP.NET, SQL Server, Xamarin and Xamarin Forms,Azure…etc